Pokemon Form

In the previous page, the selection of which attributes to visualize were hard coded. Let's make our viz more interactive and flexible by providing forms for users to select which attributes to visualize dynamically.

One attribute

Attribute (e.g., Attack):

Comparing two attributes

Attribute 1: Attribute 2:

One attribute with sorting

Attribute:

Three attributes

Width 1: Width 2: Color:

Viz

Data is not loaded yet

// pokemonData is a global variable
pokemonData = 'not loaded yet'

$.get('/data/pokemon-small.json')
 .success(function(data){
     console.log('data loaded', data)
     // TODO: show in the myviz that the data is loaded
     pokemonData = data          
 })


function vizAsHorizontalBars(attributeName){

    // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {        
        return i * 20 + d[attributeName]
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'red'
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    x: computeX(d, i),
                    y: computeY(d, i),
                    width: computeWidth(d, i),
                    color: computeColor(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-horizontal').click(function(){
    // TODO: replace this line with JQuery code to grab the attribute name
    var attributeName = $('input#pokemon-attribute-name').val()
    vizAsHorizontalBars(attributeName)
})  


// TODO: complete the code below

function vizSideBySide(attributeName1, attributeName2){
    var tplString = '<g transform="translate(120 ${d.y})"> \
                    <rect   \
                         x="${d.aX}" \
                         width="${d.aWidth}" \
                         height="20"    \
                         style="fill:${d.aColor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <rect \
                        x="${d.bX}" \
                         width="${d.bWidth}" \
                         height="20"    \
                         style="fill:${d.bColor};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(0 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeAX(d, i) {
        return -d[attributeName1]
    }

    function computeBX(d, i) {
        return 0
    }

    function computeAWidth(d, i) {
        return d[attributeName1]
    }

    function computeBWidth(d, i) {
        return d[attributeName2]
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeAColor(d, i) {
        return 'red'
    }

    function computeBColor(d, i) {
        return 'blue'
    }

    function computeLabel(d, i){
        return d.Name
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    aX: computeAX(d, i),
                    bX: computeBX(d, i),
                    aWidth: computeAWidth(d, i),
                    bWidth: computeBWidth(d, i),
                    y: computeY(d, i),
                    aColor: computeAColor(d, i),
                    bColor: computeBColor(d, i),
                    label: computeLabel(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-compare').click(function(){    
    var attributeName1 = $('input#pokemon-attribute-name-1').val()
    var attributeName2 = $('input#pokemon-attribute-name-2').val()
    vizSideBySide(attributeName1, attributeName2)
})  

// TODO: complete the code below

function vizAsSortedHorizontalBars(attributeName, sortDirection){
        // TODO: modify this function to visualize the data as horizontal
    // bars to compare attack points

    // define a template string
    var tplString = '<g transform="translate(0 ${d.y})"> \
                    <rect   \
                         width="${d.width}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(0 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeX(d, i) {
        return 0
    }

    function computeWidth(d, i) {
        return d[attributeName]
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeColor(d, i) {
        return 'red'
    }

    function computeLabel(d, i){
        return d['Name']
    }
    var sortdata='initial'

    if(sortDirection === 'ascend'){
        sortdata=_.sortBy(pokemonData, function(mon){
            return mon['Attack']
            })
    }
    else if(sortDirection === 'descend'){
        sortdata=_.sortBy(pokemonData, function(mon){
            return mon['Attack']
            }).reverse()
    }

    var viz = _.map(sortdata, function(d, i){
                return {
                    x: computeX(d, i),
                    y: computeY(d, i),
                    width: computeWidth(d, i),
                    color: computeColor(d, i),
                    label: computeLabel(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-horizontal-sorted-asc').click(function(){    
    var attributeName = $('input#pokemon-sorted-attribute-name').val()
    var sortDirection = 'ascend'
    vizAsSortedHorizontalBars(attributeName, sortDirection)
})  

$('button#viz-horizontal-sorted-desc').click(function(){    
    var attributeName = $('input#pokemon-sorted-attribute-name').val()
    var sortDirection = 'descend'
    vizAsSortedHorizontalBars(attributeName, sortDirection)
})  

// TODO: complete the code below
// visualize three attributes, the first two attributes as side-by-side bar charts
// using bar widths to represent attribute values, and the third attribute's value
// is represented using the red color brightness
function vizThreeAttributes(attributeName1, attributeName2, attributeName3){
        var tplString = '<g transform="translate(120 ${d.y})"> \
                    <rect   \
                         x="${d.aX}" \
                         width="${d.aWidth}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <rect \
                        x="${d.bX}" \
                         width="${d.bWidth}" \
                         height="20"    \
                         style="fill:${d.color};    \
                                stroke-width:3; \
                                stroke:rgb(0,0,0)" />   \
                    <text transform="translate(0 15)"> \
                        ${d.label} \
                    </text> \
                    </g>'

    // compile the string to get a template function
    var template = _.template(tplString)

    function computeAX(d, i) {
        return -d[attributeName1]
    }

    function computeBX(d, i) {
        return 0
    }

    function computeAWidth(d, i) {
        return d[attributeName1]
    }

    function computeBWidth(d, i) {
        return d[attributeName2]
    }

    function computeY(d, i) {
        return i * 20
    }

    function computeAColor(d, i) {
        return 'red'
    }

    function computeColor(d, i) {
        return 'rgb('+d[attributeName3]*2+',0,0)'
    }

    function computeLabel(d, i){
        return d['Name']
    }

    var viz = _.map(pokemonData, function(d, i){
                return {
                    aX: computeAX(d, i),
                    bX: computeBX(d, i),
                    aWidth: computeAWidth(d, i),
                    bWidth: computeBWidth(d, i),
                    y: computeY(d, i),
                    color: computeColor(d, i),
                    label: computeLabel(d, i)
                }
             })
    console.log('viz', viz)

    var result = _.map(viz, function(d){
             // invoke the compiled template function on each viz data
             return template({d: d})
         })
    console.log('result', result)

    $('.myviz').html('<svg>' + result + '</svg>')
}

$('button#viz-three').click(function(){    
    var attributeName1 = $('input#pokemon-three-width1').val()
    var attributeName2 = $('input#pokemon-three-width2').val()
    var attributeName3 = $('input#pokemon-three-color').val()   
    vizThreeAttributes(attributeName1, attributeName2, attributeName3)
})